It also maintains her momentum and fluidity, something that’s needed against the new EMMI robotic enemies. To get through small gaps, she can instead slide on the ground (and under some enemies) which feels incredibly satisfying. Beyond the typical missiles and charge beam, suit upgrades allow Samus to climb certain walls and turn invisible. ![]() The morph ball, for instance, is nowhere to be found in the opening. From there Samus loses her powers while stranded on a mysterious planet as is standard for the series and, isolated, must explore an eerie, horrifying new world.Įxcept the powers you might expect don’t return right away. It’s a direct sequel to the Game Boy Advance title Metroid Fusion released in 2002, but don’t worry: the plot is recapped at the start for newcomers. The odd first person moment adds a nod to the Prime series too.įor the most part, though, this is a return to Metroid roots. There’s cinematic flair too with some stylish cutscenes and perspective shifts that bring the sidescroller to life. Īs a 2D game, it retains the adventurous exploration perfected by Super Metroid on the SNES but includes some modern sensibilities like the melee counter from the recent remake Metroid: Samus Returns. So far, it feels like a “best of” of the Metroid series. We recently went hands-on with a preview of the game running on a Switch OLED. But it’s back in full force, not only to reinvigorate the sci-fi series but as a showcase for Nintendo’s new Switch OLED model. Metroid Dread was certainly a surprise when it was announced at Nintendo’s 2021 E3 Direct, a project long-thought lost in development space. ![]() It may have been 19 years since the last original 2D Metroid game, but the formula is as timeless as ever.
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